Video duration: 368 seconds
Global video hits: 81812
Application of Augmented Reality in Architecture and Urban Space - Architecture thesis project in Ecole Spéciale d'Architecture Paris Oct 2005 by Quck Zhong Yi, with help from Alexandre Pachiaudi (Pico), Anny Galanou, Gaetan Kohler, Nicolas Trouillard, and Leila.
Video duration: 106 seconds
Global video hits: 119112
Gizmondo Augmented Reailty Game - Catapult. Please not this was never released it was in development when Gizmondo went under. There is no sound on this clip.
Video duration: 98 seconds
Global video hits: 64912
Physics is the best way in my opinion to prove that a real-time 3D tracking is indeed correct. This video is old stuff actually, you may notice there are no virtual shadows on this one (there are some on other videos) so something is missing but the result is still quite cool, isn't it ?
Video duration: 228 seconds
Global video hits: 63168
Created by Pablo Valbuena, it mixes, according to him, a "volumetric base that serves as support for a second level, a virtual projected layer that allows controlling the transformation and sequentiality of space-time."
Video duration: 183 seconds
Global video hits: 22157
This demo shows the use of Second Life as a platform for Augmented Reality. With our modified Second Life client, avatars and other Second Life graphicss can be superimposed perspectively correct on a live video stream and in real-time. For more information please visit http://arsecondlife. gvu.gatech.edu
Video duration: 161 seconds
Global video hits: 53510
High T3ch already talked about Augmented Reality. This time its about Kung FU ! It allows a full body interatction via camera sensors making the game more fun for the player.
Video duration: 86 seconds
Global video hits: 144835
It uses the same set-up that that video of Demo 2004 that-took-the-Intern et-by-storm-some-mon ths-ago-and-it-reall y-made-some-servers- crash-down-yes-it's- true! Here it shows you could move a building ! A funny side-effect of the tracking at the end, you can hit the real table and make the virtual car shake.
Video duration: 104 seconds
Global video hits: 11349
Demo of our game engine implemented for the Studierstube Augmented Reality environment within the "Virtual and Augmented Reality" lab course at the Vienna University of Technology.
Video duration: 259 seconds
Global video hits: 11477
In this category, Augmented Reality Maintenance, I cannot show you some very impressive results we had because of legal matters with our (satisfied) customer. You can see it in his own technological showcase though somewhere in Europe :-)
So here is a similar video, but, ahem, far more artisanal... but the stuff tracked here is far easier to carry abroad for a demo than a 300 kg motor !
Video duration: 66 seconds
Global video hits: 11496
Meet our in-house mascot, whom we call 'Flapi', for now anyway.
More information about this project:
http://www.ydream s.com/blog/2008/04/2 1/ydreams-latest-rd- work-with-augmented- reality-simvideo/
Video duration: 262 seconds
Global video hits: 6672
/wpfAugReal shows how to augment reality using ARToolKitPlus, DirectShow, and WPF 3D.
the code can be found here : http://www.brains-N- brawn.com/wpfAugReal /
Video duration: 398 seconds
Global video hits: 1628
Suguru Goto "Augmented Body and Virtual Body" at Le Cube, France, 2006.04.14
Yann Bertrand: 3D Image
Ippei Hosaka: BodySuit Performance
For further information:
http://suguru.got o.free.fr/
Video duration: 148 seconds
Global video hits: 18264
This is the demo of tabletop game, which use real objects placed on top of the markers. Phone itself function as 3d mouse. Markers used for calculation of 3d position of the camera and allow scan of objects placed on top of them. Those objects used in the game.