Shadow Warrior's version of the BUILD engine is the most advanced incarnation of it, and here I play through the example map to show off the various effects SW is capable of.
leileilol linked me to a video in which battlesinthenorth posted a video of himself beating level 1 of Unreal Tournament in 1:53. Lei then said "letz beat his time and laff at him", so here we are!
FLYING DRUNKEN SCOTTSMEN, NEWS AT 11:00.
If ya wanna try this yourself, bind a key to kill in TF2, set a mine or two on the ground, and then jump, detonate, and suicide in quick succession. Takes a bit of timing but it's pretty koul.
ONE MORE THING the main music is from Syobon Action, and Syobon got it from the NES game "Spelunker".
A speedrun of the level "The Great Temple" in 3:43. This run is kinda sloppy because I experience numerous hiccups and stutters after the first quarter or so of the level, which makes precise actions difficult to perform. I'll upload a better one later on if I can deal with the hiccups or when I get a better computer, har har.
Just a clip from one of my favorite parts in the series, things getting gibbed and shit blowin up YEAH!!!! Plus the monster's scream in the beginning makes me laugh at his pain.
P.S. No I'm not gonna put up episodes heh gotta calm down
This is a Daggerfall inspired Doom map for the Skulltag port. It was originally on its own, but I later added it into the Skulltag Last Man Standing wad. (STLMSV3)
A speedrun of the level "The Ganglion Depths" in 2:14. Definitely the hardest level in Episode 4, mainly because of the damn part with all the tommygun cultists, since I almost always have gargoyles harrassing me while I'm trying to clear the room. Took me around 150 tries (no joke) to finally nail the run how I wanted. I'm pretty pleased with this one.
A speedrun of the level "Bowels of the Earth" in 1:42. The hardest part was the bridge jump into the exploding wall, as it requires precise timing and a bit of luck. (I swear the explosion chain differs in timing randomly) In doing so though I was able to shave off a whole 5 seconds from previous runs I had.
A speedrun of the level "Phantom Express" in 1:54. I die at the end of this run,(yeah I was pissed) but since the game still technically finishes the level I'm going to let it slide. I like to think of it as revenge for the game ruining some of my speedruns because of glitches. YEAH TAKE THAT
A speedrun of the level "The Pit of Cerberus" in 1:38. I feel kinda bad for him, he could only get off about two shots since he was too busy being dazzled by me tap dancing on his head.
Here's me screwin' around with the swanky car you get in Half-Life 2 Episode 2. Also before anyone asks, I modified some values on the gravity gun, (I think weight tolerance and power?)and for some reason it results in the car absolutely flipping out.